Nintendo Super Famicom Consoles
The Nintendo Super Famicom, designed by Masayuki Uemura, was released in Japan on November 21, 1990. The console game system brought Nintendo into the 16-bit graphics club--NEC's TurboGrafx-16 and Sega's Genesis/Mega Drive also sporting 16-bit graphics, had been launched several years earlier. Even with NEC's and Sega's headstart, the Super Famicom quickly moved to the number one position, selling its first 300,000 consoles in just hours.
The Super Famicom launched with just two games in Japan: F-Zero and Super Mario World.
Lockout: The Super Famicom and Super Nintendo (SNES) systems have different shaped cartridges and regional lockout chips to theoretically prevent Japanese carts from being played in PAL or North American consoles, and vice versa.
The Infamous Yellowing: The SFC consoles (and the SNES and PAL versions) suffer from a bad case of yellowing. The ABS plastic used in the case design oxidizes and the light colored case turns a bit yellow.
Controllers: The SFC controllers gained two extra buttons on the face and two shoulder buttons compared with the Famicom controllers. The new buttons were designed for fighting games like the popular Street Fighter.
The Super Famicom, sporting 16-bit graphics and updated controllers was a nice upgrade to the original Famicom. The SFC also uses standard composite video cables to connect to your TV.
Nintendo Super Famicom console A+, SFC Mario Box, Pwr, 2 Controllers, AV cables
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Super Famicom, clean and green, plays great, console only
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